L I N K S
what to know more about
the gaming industry?
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| Multimedia
technology has become increasingly important in the development and play
of computer video games. Game developers of virtually every game genre
have leveraged advancements in multimedia software and hardware to design
exciting new games with improved gameplay and near film quality special
visual effects. This trend has not only resulted in the explosive growth
of the video game industry, but has motivated extensive research
activity in network gaming, computer animation, rendering, modelling,
simulation, speech, and artificial intelligence. Although, video games
are inherently visual, as the level of graphics converges on multiple game
platforms, developers will need to seamlessly integrate a variety
of media technologies to continuously differentiate their titles. ICME
is an excellent opportunity for experts in this field to discuss innovative
ways to meet this challenge. |
FINAL
PROGRAM
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Proposal
for a MPEG-4 Framework for Virtual Advertisement in Games |
Mohammed C., Sreekumar
K.P; Network Systems and Technologies Ltd.
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Emotion
Representation for On-line Gaming |
Raouzaiou A., Karpouzis,
K., Kollias S. IVM Systems Lab
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3TP:
An Application-Layer Protocol for Streaming 3-D Graphics |
Al-Regib G., Altunbasak
Y., GeorgiaTech
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Expressive
Lighting for Interactive Entertainment |
Seif El-Nasr, M., Horswill,
I.; Northwestern University
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Exploring
MPEG-4 BIFS Features for Creating Multimedia Games |
Tran, S., Preda, M.,
Preteux, F., Fazekas, K., IN Télécom, Uni. of Tech. &
Econo.
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Multi-modal interaction in games.
Rendering algorithms for games
consoles.
Multi-display game platforms.
Network protocols for distributed
games.
On-line game distribution.
Security for on-line gaming,
cheating-pervention techniques
Immersive game systems.
Multi-users games.
Physics-based modeling for games.
Artificial intelligence game
engines.
Audio for games.
Future trends in games.
Trends in Game platform processor
technology
Animation
Shading languages
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CALL FOR PAPERS
| We
invite prospective authors to submit their original research work through
the ICME submission server:
Note
that the special session can accommodate only a limited set of papers.
Please also inform the organizers
in advance if you submit/plan to submit a paper.
Submission are closed
Attention: when submitting a paper, you must specify
the special session.
Important dates
| Submission due |
February 1,
2003
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| Notification |
March 1, 2003
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| Camera ready |
March 31, 2003
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The Organizing
Committee
Laurent
Balmelli
Bruce D'Amora
Christopher J. Morris
IBM T.J. Watson Center
New York
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