HomepageAbout me, short resume.Short technical survey of my own work.download publications, get a copy of my phd thesis.Demos.A weekly updated set of links to internet sites.The end page, credits...
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Be sure you visit these fine websites too:
Ecole Polytechnique Federale (EPFL)
IBM Research Homepage
Quadtree website
Java for Signal Processing

 
 
 
 

 



© 2002 Design - Laurent Balmelli - December. 17 2002

www.balmelli.net
Welcome to my homesite!
I am a researcher for IBM at the T.J Watson center in New York. I am working with the Visual and Geometric Computing group. 
Find more about my interests and background, my work and publications.
My PhD thesis is available on-line.

News Bulletin - last updated 12/17/2002

October
  • New journal paper, accepted for Computational Geometry: Theory and Application, about properties of hierarchical 4-8 meshes: "Computational analysis of mesh simplification using global error" (pdf 890Kb)
  • November
  • IEEE Visualization 2002 - Boston: I presented our volume warping paper 100dpi (1Mb) -1200 dpi (8Mb). Here is the talk I gave in Boston (3.5Mb). Join work with Christopher Morris, Gabriel Taubin, and Fausto Bernardini..
  • February
  • We received excellent submissions to our Special Session on Multimedia Technologies for Gaming at ICME. The accepted papers will be annouced early March.
  • I gave an overview talk at NYU on warping method for textures and volumes, hosted by Prof. Denis Zorin. (pdf  2Mb)
  • F E A T U R E D
    IBM SEMINARS IN COMMUNICATIONS
     
    A Series of 8 lectures in communications at the T.J.Watson Center.

    Learn more

    CALL FOR PAPERS
    IEEE -ICME 2003
    Special  session on
    Multimedia Technologies for Gaming

    Submissions are closed now
    (call for papers)
    LATEST WORK
     
  • Space-Optimized Texture Maps - Eurographics 2002 (Best Paper Award) 
  • Volume Warping  for Adaptive Isosurface extraction - IEEE Vis 2002
  • More downloads in DOCS Section